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Welcome
to the newslink, updated 1-26-03
Below
is my review of the Miniseries script by Ron Moore.
I
would suggest visiting the
Colonial Fleets Discussion Board and the scifi
forum to discuss the subject.

Say what???
You've gotta be kidding!
What kinda felgercarb is this??? Turning us into women???

WE DON'T THINK SO!!
BATTLESTAR
GALACTICA: REIMAGINED ??
There is a better option....
Where to begin?
It took me the better part of a week to read through the script. It
has taken me far longer to put all this into words, because I want to
save the original Battlestar Galactica, and that means giving some thought
to compromise. This review is brief, and those looking for spoiler details
will be disappointed, but I can assure you I read the entire script.
What has been printed in other reviews (see www.filmjerk.com
and www.battlestargalactica.com)
applies to many of my impressions and feelings as well, so I did not
wish to re-tread that information, but rather give impressions and suggestions
for making this work. Please read the entire review before making a
guess as to what I really think. Some is good, some is bad. But, there
is potential. Read on....
What is the story like? Well, it's "Blade Runner" meets "Wing Commander"
(the movie, not the game). If there had never been a Battlestar Galactica
to compare it to, that is an honest comparison.
My overall impression is that as currently written, it is "Battlestar
Galactica" in name only.
Why?
First and foremost, I do not like the characters as they have been redone
in this script. I won't bother talking about obvious differences like
gender changes of main characters. This is even deeper than that. Not
one character is the same person they were in the original show. In
fact, most of the characters that are analogous to the originals are
very dark, and at best barely likeable. At worst, they are self-centered,
and self-absorbed, immature and essentially stripped of almost all class
(compared to their original incarnations). Yes, there is some evolution
of the characters to improve on them (as presented in THIS version)
by the end of the story. But, it's very easy to improve on characters
that are so self-centered, that one simple kind action makes them seem
so much more likable. It's just too extreme. By the time the kindness
comes around, you already don't like them very much. Whatever liking
you might have, is based on the fact that you're supposed to like them
because they're analogous to the original characters. But, they're so
different, this familiarity becomes grating, rather than a welcome thing.
Even worse, some of the ones that you thought you might start to like,
turn out to be liars by the end of the story. These AREN'T the same
people the original story was about.
While I believe that Ron Moore is proud of this creation, I believe
that he has entirely failed to capture the essence of the original show!
In fact, he has gone out of his way to change everything about it except
for the basic premise, which is also altered significantly! Some elements
have familiar names, some plot elements are vaguely the same, but in
all cases, the details are so far removed from the original, that this
cannot even qualify as a remake. It is completely different! No, not
just different, almost exactly opposite of what came before. I fail
to see where the "honoring of the original" supposedly exists in this
script as a remake. In fact, it dishonors the characters, and therefore
the spirit of the original. It's not an improvement in other ways, either.
It's different in so many ways. It's supposed to be a remake, but it's
not even close. The term, REIMAGINED, is defined by this script. I tried
to picture as many of the original actors in the roles as possible,
and that didn't work for multiple reasons, but mostly because they reacted
entirely differently from the way they did in the original, it was too
painful to try.
In the original pilot, we had a war that had gone on for a thousand
yahrens. This created a society where war was so common, they actually
named their children colorful, warrioresque names, like Apollo, Athena,
Starbuck, Boomer, etc. These were not callsigns, but proper names. Warriors
were honored, and respected. They knew the price of peace was vigilance,
and strength. They were honorable, and worthy of respect, and when they
disagreed, it was always with respect for the uniform and the warriors
who wore it. The colonials did not have to help the Hassari against
the cylons, but they did it because it was the right thing to do!
This is a fundamental element of the original that is twisted by the
re-imagining in this new version.
The new version, the cylons are creations of the human race, and apparently
feel the need to kill their parents so they can grow. This is stated,
but not very well-explained, or for that matter explored, other than
it being stated in the opening sequence. There is very little answer
to the question of "why?" and therefore the cylons have no more depth
than they had before, but they do have human forms which is far less
expensive in the budget arena. The chrome cylons of old make a few appearances,
but they will not be seen "en masse" like they were before.
Overall, this plays more like "Invasion of the Body Snatchers" in many
ways. Humanoid cylons could be among the humans, and not be detectable,
therefore everyone is in a state of paranoia. Yes, this is a scifi element
that's been around a long time, and the most recent version of it was
the Founders of the Dominion, aka, Odo's race, the changelings. During
"Deep Space Nine's" Dominion wars, the Federation became very paranoid,
and trust flew out the window. I see a similar approach here.
One could also draw the obvious dark parallel to the threat of terrorism
we now face as a nation after the events of 9-11-2001. With the creation
of 'the enemy' being the 'fault' of the protagonists, you could make
other assumptions about what angle this story is approaching its allegory
from, as it is indeed doing so to a point, as Mr. Moore stated in many
of his press releases. When I read those press releases, I had hoped
it would be more analogous to the struggle of those who gave their lives
to save others, but this has very little of that, though there is at
least one scene where there is a military character with some nobility
displayed, it is a single event, and not a main character, either. Only
the civilian president seems to really care about the refugees, Adama
has become far more like Commander Cain, darker, less honest, less visionary,
and unfortunately, less competent as a protector of humanity. He has
some good points too, but he's not the original Adama by any means.
In the original, Adama's first duty was to protect the colonies, and
failing that, to ensure the human race would survive. He was a father
figure, and a leader who was worth looking up to, even when he had his
self-doubt. I remember the same kind of feeling toward Adama as I had
toward Harrison Ford's "president" character in Air Force One. Can't
get behind him in this version in the same way. More on this later....
Where in the original, we had a thousand yahren war, in this one, we
have twelve colonies on the same planet that have created the cylons
to be slaves to them, and soldiers for their wars on each other. Making
the colonies war with each other instead is such a fundamental change
that it takes the honor out of every race on the planet and makes you
think they got what they deserved, rather than a feeling that YOU are
part of the fleet and can band together to survive, and actually care
about your fellow man.
In this reimagining, there has been no war for forty years, and most
of the 'warriors' haven't even fought a battle yet. It's no wonder that
Lee "Apollo" Adama whines about his brother's wrongful death during
peacetime. A far cry from the war veteran original Apollo who shared
his father's sorrow when Zac was killed, and felt guilty for leaving
him behind. This new script takes a powerful scene like that and turns
it around and makes it the basis for petty vindictiveness. Oh, there
is forgiveness later, true, but it plays weaker because the men act
like it was so unusual for a pilot to die. Yes, that is another change
that the 'peacetime' version brings, and it's not for the better.
The original series could have done a better job in the area of setting
up the fall of the colonies, it's true. But, this version, while making
some attempt, really doesn't do a better job, because in reality, it
goes no further, and no deeper. It is merely a different kind of telling
of the basic premise, and it doesn't keep the strengths of the original,
in either storytelling or presentation. Gone is the fleet of Battlestars
being ambushed. Oh, you hear about how several hundred battlestars are
destroyed, but it's all off-screen. There was at least the beginning
of the battle in the original, and we witnessed the destruction of the
Atlantia, on-screen.
I don't know about the rest of the fans, but I remember seeing the devastation
of Caprica mirrored in the tears of those on the Galactica's bridge,
intermingled with the POV of the people on the ground as they rushed
to get home at top speed, and the sorrow on their faces when they knew
their top speed wouldn't make a difference, and I felt their anguish
too. This one is not like that. It's very tactical, very much everyone
out to save themselves, then fight back out of anger no matter the cost.
While this may be realistic on some levels, the original was just as
realistic, and in my humble opinion, far more appropriate for what the
heart and soul of the show is all about. I'd like to see real people
in real situations, but although everyone has flaws, they shouldn't
be the center of their core at every moment in the story, particularly
when there is so much at stake. Flaws can make a character human. Concentrating
on those flaws makes them seem incompetent, and makes you wonder how
in the world they got where they are.
Now, you may think that I see no redeeming qualities here, and that
would not be true. Let me explain.
Subject to the condition that this is a remake, I find that it fails
on most fronts. It is so different in characters and execution from
the original, that the similarities are more glaring than the differences
because it feels like a different story altogether, and reads like one.
Then, a familiar name pops up doing things out of character, and it
slaps you back into the realization this isn't an original piece, it's
supposed to be a remake. If the names were different, there's little
to remind you this is the same story. This is both bad, and potentially
the saving grace of the show. It's not working for me as a remake. On
that front, it fails. It is not true to the story or characters of the
original, it is not similar enough to really stand up and be a remake.
That is the bottom line.
However, there IS a way this could work, and I'm gonna do my best with
trying to make a positive suggestion/constructive criticism here, and
say that with minor re-working, it could work as a prequel to the original
series. This could work, precisely because it is so different, it has
the feeling of an entirely different show, but it could COEXIST with
the original show, with some revisions made.
Point ONE: It tells the story of the exodus from Kobol. We know this
happened several thousand yahren before the original series, but was
never detailed, and most of the knowledge of that exodus had fallen
into legend/myth by the time of the original series, therefore leaving
much open to interpretation.
Point TWO: It begins to tell the origin of the cylons, but leaves it
vague enough that some changes could be made to incorporate known data
from the original series. No mention is made of the creator of the cylons,
or details of how that creation was made, and the exact purpose is still
vague enough that there is room to make it work with instead of against
the original premise. We know in the original series that the voice
of the Imperious Leader was programmed into him by Count Iblis. We know
that Count Iblis has been to Earth. There is some wiggle room there.
Point THREE: There are always ancestors to everyone, perhaps these could
be great-great.....grandparents of our original cast heroes. Adama of
the "house of Adama" if you will?
Point FOUR: Why are they colonies on Kobol? Why not tribes? Colonies
imply settlement. Are they native to this world, or somewhere else?
Earth? Earth was the thirteenth colony in the original series. One question
never answered in the original, was why the thirteenth tribe settled
so far from the other twelve worlds? The answer is in the implication
that the thirteenth tribe was cast out of Eden, the capitol of Kobol.
There is a rich story here that could be explored.
We know that Kobol was evacuated, it was stated the star was becoming
unstable. There could have been other reasons as well. We know that
the twelve colonies were established sometime after Kobol was abandoned,
or at least we presume so. Either way, it gives the opportunity to tell
that story, and still have some remote contact with Earth if needed.
Nothing is in stone until it airs.
My suggestion is to do a re-write and make the show a prequel, and to
write out the direct similarities with the original cast. For instance,
remove Boxey and Adar. Remove anything that is directly taken from the
original pilot, give it it's own identity within the established Battlestar
mythos. The Galactica can be an earlier version of the ship. If Enterprise
can do it, why not Battlestar Galactica? Before anyone discounts this
idea, let me put forth that it means the original series DID happen,
and this may be the only way to give the original show fans hope that
one day the original cast may return, or, at least to make all the events
of the original show valid and part of the story. As Mr. Spock might
say, "There are always alternatives."
My take.
Ken Thomson
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